

Maybe some of them will suit you very well.įirst, Lua basics should be studied real quick. If you wanna try engines, Defold/Unity/UE4 etc.

I started with C2, at that time I thought it was a good for the beginner. Scirra Construct also should be skipped, it instills bad habits, very unhealthy. Just skip Corona&Love2d, Gideros is much better. among Lua-based 2D frameworks Gideros is the most powerful. But I also want to become better at programming, so no visual scripting for me. And I want to ask you people, why you stick with Gideros? Why not Godot or other Lua based engines like Corona, Love2d? Also is Gideros really beginners friendly? I know you guys like Gideros, but maybe for a total beginner like me it would be better to go with some other tool? Oh and I also tried Construct. But I also want to become better at programming, so no visual scripting for me.įound Corona, Love2D and Gideros. So I searched for Lua game engines, frameworks. But now it looks for me like I would feel most comfortable switching from Python to Lua. I heard about it couple times before, but never tried it. Like Libgdx, Godot, Cocos2D-x.Īnd then I discovered Lua. Actually Kivy helps with that, but Im not a big fan of the framework itself.

And to make an *.exe file from your Python game. It was fun, but I really want to finish my project and then export it for example to Windows. built some prototypes with Pygame, with Kivy. So first I tried to build something with Python. So I did some research and engines like Unity or Unreal looks like a total overkill for my project. I want to go with 2D because I have this fun idea for a simple game. Not planning this as a career, just first i want to build something for myself and have fun doing it.
